Glossary
- Accelerator
- A customer whose rate of purchasing is increasing
- Active customer
- A customer whose most recent purchase falls within a specified period, typically the last 12 or 24 months; that is, a customer whose recency is less than the inactivity period
- At risk
- Customers whose buying behavior is deteriorating; they may be purchasing from a competitor
- Attrition
- Gradual, negative erosion of a customer's score; such a customer is sometimes called an ‘attritor’ or ‘defector’ (if they are no longer active)
- Back test
- A way to validate predictive analytics results by predicting purchasing behavior for a period in the recent past for which actual transactions are known and then comparing the predictions with the known behavior
- Cross-sell
- Offering customers products or services they have not previously purchased
- Control group
- In a marketing campaign, a set of customers who do not receive the campaign offer; used to determine the efficacy of the offer
- Deceleration
- The rate at which a customer's velocity is slowing down
- Deceleration percentile
- Where a customer's deceleration ranks among all customers; a deceleration percentile of 97% means that only 3% of all customers are decreasing their purchasing at a higher rate
- Decelerator
- A customer whose rate of purchase is slowing down
- Defector
- A customer who is no longer active, whose recency is longer than the inactivity period; see also attrition
- Download
- Transferring data from a remote computer to your computer; see also upload
- ERP
- Enterprise Resource Planning, a set of programs to manage all aspects of a business including Accounts Payable, Accounts Receivable, General Ledger, Manufacturing, Inventory, etc.
- Factor
- A variable of interest in an experiment; for example price, discount level, expiration date, etc.
- Factorial design
- A type of experiment design with two or more factors, each with discrete values or “levels”, where all possible combinations of levels across all factors are tested simultaneously
- Finite State Machine
- A mathematical model of an entity that describes its behavior as a result of its past history and current inputs. If an example entity is a customer, inputs might be direct mail promotions and responses could be a purchase or changed loyalty score.
- Fractional factorial design
- A variation of a factorial design experiment in which only a subset of all possible combinations of factor levels is tested; less runs are needed to conduct the test, but at the cost of a loss of information
- Frequency
- The number of purchases made in a defined time period, ignoring differing interorder wait times; for example, five times per year
- FTP
- File Transfer Protocol, a standard way of exchanging files over a network that supports the TCP/IP protocol, such as the Internet
- Inactivity period
- A company-determined time interval without a purchase beyond which the customer is no longer considered to be active; typically set to one or two years
- Interorder wait time
- Time between a customer's consecutive purchases; also called Time Between Sales
- Lifetime value
- The future revenue expected from a customer; usually the revenue expected in the next one or two years, since that is what can be predicted with reasonable accuracy
- Likely buyers
- Those customers who are expected to buy something in the next period (month or quarter)
- Likely Buyer Score
- The percent probability, from 0 to 100, that a customer will buy something in the next period (month or quarter)
- List select
- The process of selecting a subset of the entire customer population for a marketing campaign
- Loyalty
- In the context of ‘customer loyalty’, a measure of the likelihood of a purchase in the near future
- Loyalty decile
- One-tenth of the customer population; after customers are segmented by their loyalty score, those in the highest 10% (i.e. the best customers) are said to be in the tenth decile, those in the lowest 10% are in the first decile
- LRank
- The relative percentile rank of a customer compared to the rest of the customer population based on the customer's loyalty score, scaled from 0 to 100
- LScore
- The absolute loyalty score assigned to a customer based on the Loyalty Builders analytical model, scaled from 0 to 1000
- Mean
- The average value of a group of numbers, most meaningful (and near the median number) when the numbers have a bell-shaped distribution but often skewed (and made less meaningful) by a few extremely large values near the end of a distribution of values
- Median
- The middle value in a set of numbers; if 13 numbers are arranged in order of size, the 7th number is the median
- Merge/Purge
- The process of cleaning a customer data file by combining records that represent the same customer (merge) and deleting records that are duplicates, inaccurate or no longer needed (purge)
- Monetary value
- The revenue received from a customer so far, usually in the most recent period; also the ‘M’ in RFM, an older segmentation scheme
- Nonlinear
- A relationship between numerical quantities is called nonlinear if there is not a constant proportion relating changes in one quantity to changes in the other. Exponential growth, as occurs when compounding interest over time, is an example of a nonlinear relationship.
- OFAT
- (An acronym for One Factor at A Time, also known as a Split Run); a type of experimental design in which only one factor is changed at a time while the other factors are held constant
- Pay-as-you-go pricing
- Pricing is based on size of downloaded file and payment is due upon download, rather than a fixed fee paid at regular intervals
- Predictive analytics
- The science of predicting what customers will do based on analysis of their past behavior
- Probability horizon
- The time between the date of a purchase probability analysis and some point in the future within which a purchase might be made; typically one or two fiscal quarters
- Purchase delay
- How many times a customer was expected to purchase between the date of their last purchase and the latest analysis date, used to detect changes in customer purchase frequency
- Probability threshold
- The percentage purchase probability below which values are ignored (and customers discarded) when building a list of targeted customers likely to purchase a specific product within the probability horizon; identical to probability cut-off
- Purchase probability
- The percentage likelihood of a customer making a purchase within the defined horizon; sometimes called purchase propensity
- Quintiles
- The 20, 40, 60, and 80th percentiles are called quintiles
- Recency
- Length of time since a customer's last purchase
- Recipe
- A distinct combination of factor levels used in an experiment; for example, if there are 3 variables, each at 2 levels, there are 2x2x2 = 8 distinct recipes
- Response rate
- Percent of total recipients in a campaign who purchase or otherwise answer the promotion
- Retention
- Length of time between a customer's first purchase and today
- Revenue rank
- How the total amount of money a customer has spent compares with that of other customers; a revenue rank of 71% means that 29% of the customers have spent more money during their history with the company
- RFM
- An older, linear modeling technique that looks only at Recency, Frequency and Monetary value when scoring and segmenting customers; see RFM vs. Loyalty Builders Modeling for more details
- Risk probability
- The probability, between zero and 100%, that a customer will not make a purchase in the time between the most recent analysis date and the date when their recency equals the length of the inactivity period (in other words, when they become inactive)
- Satisfaction
- A measure of a customer's past experiences, most likely related to their most recent transaction
- Segmentation
- The process of dividing a customer population into groups based on their loyalty score
- SKU
- Shop Keeping Unit, the alpha-numeric code used to designate a specific product
- Split run
- see OFAT
- Standard deviation
- A statistical measure of the spread of a set of numbers about their mean value
- Suppression
- The process of removing certain names from a list of customers to be targeted in an upcoming marketing campaign because of pre-established rules, for example they were recently contacted or do not qualify for the offer
- Upload
- Transferring data to a remote computer from your computer; see also download
- Up-sell
- Offering customers more of the products or services they have previously purchased
- Velocity
- The rate at which a customer is making purchases